Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Thursday, January 3, 2008

Bird Number One Concept Art

Here is the concept art for bird creature #1, provided graciously by Nigel Sussman. Stay tuned as this progresses into out first completed character.

Saturday, September 22, 2007

Bird Sketches

This is another character we're going to try to get some help with. These mechanical/clockwork birds are becoming more important in the story and we want to make sure that the designs for these ends up being as good as it can be. These initial passes are telling me more what the birds shouldn't look like than what they should look like - but that's important to know.

This is some sort of mecha-dodo bird. Odd shape, not very menacing. The bird(s) in our short need to be able to do some menacing. This one is not spooky in any way. Nevertheless, I like the placement of the seams along the body shape.

Here I've moved from paper and pen to Sketchbook Pro and Wacom. I like the combo. It works for me. The sketches though...meh. The one colored bird head is ok, but that's about it.

And this is just my menacing guard bird. It works for what it is, but it's not much more than a notion of a menacing bird. It's not yet an illustration of one.

So, yeah, hopefully we'll be getting some help on these sketches soon and then, armed with awesome orthographic views, we'll be modeling fools.

Cheers.

Girl Sketches - First Pass

None of these sketches are really nailing it but they're a sampling of where my head is at- sort of - in terms of the main character in the short.

She's a skinny girl, 9-12 years old maybe, tall-ish and gangly. Here she's rocking a very simple ragamuffin outfit, colorful patches accenting a plain, utilitarian dress, striped sleeves and maybe colorful knee socks to add character. Not too dissimilar from Sally in Nightmare Before Christmas - but our girl is alive, and not a puppet seamstress.


Abstracting the head shape a bit more, trying to work with simple shapes and not being too concerned with realism.

This looks a bit more like someone's still kind of hot, hippy mom, than it does like our girl.


A couple Courtney Crumrin-inspired sketches here. I'm a huge fan of this book, though it's not really a direct inspiration for this short. Maybe the next project....Who the hell knows?
And lastly, a girl with some spunky attitude, demon eyes and a scarf.

Yes, it's quite the mixed bag (and there are others I'm not posting) but it's been a good exercise for me. I think that we're in a position where we can start talking to a concept artist or two for some help in taking this character - and two or three others - all the way to completion.

Tuesday, September 11, 2007

Character Design

With a title like "Character Design" you'd think this post would have some pictures. Alas but no. More than anything else, this is a post to kick myself in the pants and get a post up so that this thing doesn't succumb to blog-fade.

What we've been up to is looking at characters and sketching some and really trying to nail down who our main character is. When we first began this, we made a decision that we'd not go too "AmeriManga" with our main character. It's that I'm not a fan of the style, it's more that it's ubiquitous. AmeriManga characters are everywhere these days.

But, some of my favorite character designers show a definite manga influence. And a good AmeriManga character is also a good character, simply put. So I've opened my mind to that look a little bit and we're making progress in creating our girl.

I'd love to be able to show some sketches soon, with the understanding that I'm no character designer, but I don't have a scanner and my best drawings so far have been on that old analog paper. I am starting to make a transition to doing more digital sketching with Sketchbook Pro but I won't be doing really good work in it for a while, I think.

Cheers.