Tuesday, June 19, 2007

Broken Cam

It's no longer being called "TricksyCam." It's now "BrokenCam."

I've not been testing the changes I'm making to the script as throughly as I should've been. Now, several steps on down the path, all sorts of transform controls are conflicting with each other.

The major issue is that the motion path is messing with the pivot points for Roll, Tilt and Pan.
The pivots are staying at 0,0,0 - the place where the camera was created. When the camera's offset by the motion path, the pivots should leave 0,0,0 and go wherever the camera is. Centering the pivots doesn't work/change a thing.

This has to be a problem plenty of other people have dealt with, but it's incredibly frustrating to meet right now, this far into the process.

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